New laws Introduced for Super Rugby & Rugby Championship

Super Rugby

The start of the Super Rugby season is just a few weeks away. With it, will come newly adopted laws. The same laws will also be adopted by the Rugby Championships.

You might have heard about these already – they were approved by World Rugby in July 2017 already, but in case you need a refresher…

World Rugby’s latest attempts to simplify the game are about to get their first outing in Super Rugby. The amendments, which center on scrums and rucks, have been a feature of northern hemisphere rugby since halfway through last year. Now they’re to be implemented in Super Rugby and the Rugby Championship.

The amendments are:

1. Scrum: Law 20.5 and 20.6 (d) and Law 20.8 (b) Striking after the throw-in

No signal from referee. The scrum-half must throw the ball in straight but is allowed to align their shoulder on the middle line of the scrum, therefore allowing them to stand a shoulder width towards their own side of the middle line.

Once the ball touches the ground in the tunnel, any front-row player may use either foot to try to win possession of the ball. One player from the team who put the ball in must strike for the ball.

Rationale: To promote scrum stability, a fair contest for possession while also giving the advantage to the team throwing in (non-offending team).

What we will see: every team MUST hook the ball as part of the scrum-feed.  If they don’t, expect to see some Free Kicks against the feeding team.

2. Scrum: Law 20.9 (b) Handling in the scrum – exception

The number eight shall be allowed to pick the ball from the feet of the second-rows.

Rationale: To promote continuity.

What we will see: this will help teams under pressure when going backwards.

3. Tackle: Law 15.4 (c)

The tackler must get up before playing the ball and then can only play from their own side of the tackle “gate”.

Rationale: To make the tackle/ruck simpler for players and referees and more consistent with the rest of that law.

What we will see: cleaner ball at the back of the tackle and all players having to comply with the “gate” at the tackle.

4. Ruck: Law 16

A ruck commences when at least one player is on their feet and over the ball which is on the ground (tackled player, tackler). At this point the offside lines are created. Players on their feet may use their hands to pick up the ball as long as this is immediate. As soon as an opposition player arrives, no hands can be used.

Rationale: To make the ruck simpler for players and referees.

What we will see: team in possession will send a support player in fast, in order to then clear the ball with an offside line now in operation (will force the defenders to get back onside quickly!). The first defender can still arrive and have an immediate go at the ball – so they can still win a quick turnover.

5. Ruck: Law 16.4: Other ruck offences

A player must not kick the ball out of a ruck. The player can only hook it in a backwards motion.

Rationale: To promote player welfare and to make it consistent with scrum law.

What we will see: the elimination of what is a very negative play to interfere with the attacking team’s ball at ruck time.

The law amendments will now join the scheduled global law trial programme, completing a total package of 11 aspects of law.

SANZAAR CEO Andy Marinos said commented: “The law amendments have helped create cleaner phases of play in northern hemisphere rugby matches, in terms of the ball at the back of the ruck.

“The scrum sequence will now be simple to implement, with the players taking charge of when they feed the ball into the scrum and the referee can focus simply on whether the scrum is stable.

“The pleasing thing for our Super Rugby team coaches is that both the tackle and scrum amendments are largely what the southern hemisphere believed needed changing in order to help the flow and understanding of the game.”

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